The Phoenix Network:
Why I play violent video games
When I was 15, I made a new best friend.
| February 06, 2013
Hotline Miami and America’s narrative of masculinity and violence
| January 16, 2013
Thinking man's action: Top games of 2012
At some point, it stopped being a trend and became the reality: the most interesting, thought-provoking games aren't mega-budget retail releases, but smaller downloadable titles.
| December 19, 2012
Review: Darksiders II
A tour of gaming tropes
"Gentlemen, I'm not going to mince words. THQ is in trouble. We're bleeding cash, and we need a hit game to save our ass. I want you to tell me what you're going to do to make Darksiders II that game."
| September 04, 2012
Review: Orcs Must Die! 2
We're all happy to see more games that deal honestly and maturely with questions of life and death, and that question the player's role in perpetuating the cycle of violence.
| August 21, 2012
Review: Tony Hawk's Pro Skater HD
Making new Tony Hawk games obviously wasn't working. Why not make the old ones instead?
| August 07, 2012
Review: Spec Ops: The Line
Heavily inspired by Joseph Conrad's Heart of Darkness, and even more so by Francis Ford Coppola's Apocalypse Now , The Line follows a three-man squad of Delta operatives into a ravaged Dubai.
| July 18, 2012
Review: Quantum Conundrum
Space and time
Of all the brainteasers on offer in Quantum Conundrum , a new downloadable puzzle game, the toughest one to crack is how to discuss it without comparisons to Portal .
| July 06, 2012
Review: Lollipop Chainsaw
At least this high-kicking, somersaulting, zombie-fighting, magical school girl protagonist is of legal ogling age!
| June 29, 2012
Review: Max Payne 3
Max Payne's bloody Brazilian getaway
Max Payne 3 makes video-game violence mean something again.
| June 15, 2012
Review: The Walking Dead: Episode 1
Halfway between a traditional point-and-click adventure game and a Heavy Rain -style interactive fiction, the central aim of The Walking Dead is to put players in impossible situations with no good outcome.
| June 08, 2012
Review: Diablo 3
Where is your copy of Diablo 3 ? It's not on your computer. It never will be. It is in the cloud, with all its virtual spoils streaming live over the Internet.
| June 03, 2012
Review: Trials Evolution
On the right track
Trials Evolution is a game about launching dirt bikes off sweet jumps, gunning for record-breaking times, and occasionally doing backflips. It's like a modern-day Excitebike .
| May 15, 2012
Review: Containment: The Zombie Puzzler
Zombies on the block
Few writers cover games with more depth and insight than Brad Gallaway, the senior editor for GameCritics.com. He plays everything, and he's not afraid to go against popular opinion.
| April 17, 2012
Road to nowhere
I have a hard-and-fast rule not to read other people's reviews of games I'll be covering myself.
| April 05, 2012
Review: Mass Effect 3
Lost in space
Gamers finally have their own equivalent to J. J. Abrams's sci-fi television epic, Lost.
| March 26, 2012
Review: Kingdoms of Amalur: Reckoning
Curt Schilling's winning pitch to gamers
Are you ready for this? Curt Schilling's video game is good. Really good.
| March 02, 2012
Review: The Darkness II
The heart of the matter
Have you ever felt a rage so powerful and consuming that it seemed to be operating under its own control? That's the Darkness.
| February 15, 2012
Review: Soul Calibur V
It's time to make some new friends.
| February 07, 2012
Review: Fallout: New Vegas Ultimate Edition
Fallout: New Vegas hits the jackpot
You have to wonder why anybody bothers buying new games these days.
| February 01, 2012
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