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Why I play violent video games

First-Person Shooter
When I was 15, I made a new best friend.
By: MADDY MYERS  |  February 06, 2013


Thinking man's action: Top games of 2012

At some point, it stopped being a trend and became the reality: the most interesting, thought-provoking games aren't mega-budget retail releases, but smaller downloadable titles.
By: MITCH KRPATA  |  December 19, 2012


Review: Darksiders II

A tour of gaming tropes
"Gentlemen, I'm not going to mince words. THQ is in trouble. We're bleeding cash, and we need a hit game to save our ass. I want you to tell me what you're going to do to make Darksiders II that game."
By: MITCH KRPATA  |  September 04, 2012


Review: Orcs Must Die! 2

Monster Mash
We're all happy to see more games that deal honestly and maturely with questions of life and death, and that question the player's role in perpetuating the cycle of violence.
By: MITCH KRPATA  |  August 21, 2012


Review: Tony Hawk's Pro Skater HD

Senior circuit
Making new Tony Hawk games obviously wasn't working. Why not make the old ones instead?
By: MITCH KRPATA  |  August 07, 2012


Review: Spec Ops: The Line

Friendly fire
Heavily inspired by Joseph Conrad's Heart of Darkness, and even more so by Francis Ford Coppola's Apocalypse Now , The Line follows a three-man squad of Delta operatives into a ravaged Dubai.
By: MITCH KRPATA  |  July 18, 2012


Review: Quantum Conundrum

Space and time
Of all the brainteasers on offer in Quantum Conundrum , a new downloadable puzzle game, the toughest one to crack is how to discuss it without comparisons to Portal .
By: MITCH KRPATA  |  July 06, 2012


Review: Lollipop Chainsaw

Mixed messages
At least this high-kicking, somersaulting, zombie-fighting, magical school girl protagonist is of legal ogling age!
By: MADDY MYERS  |  June 29, 2012


Review: Max Payne 3

Max Payne's bloody Brazilian getaway
Max Payne 3 makes video-game violence mean something again.
By: MITCH KRPATA  |  June 15, 2012


Review: The Walking Dead: Episode 1

Dead reckoning
Halfway between a traditional point-and-click adventure game and a Heavy Rain -style interactive fiction, the central aim of The Walking Dead is to put players in impossible situations with no good outcome.
By: MITCH KRPATA  |  June 08, 2012

Review: Diablo 3

Review: Diablo 3

Always on
Where is your copy of Diablo 3 ? It's not on your computer. It never will be. It is in the cloud, with all its virtual spoils streaming live over the Internet.
By: MADDY MYERS  |  June 03, 2012


Review: Trials Evolution

On the right track
Trials Evolution is a game about launching dirt bikes off sweet jumps, gunning for record-breaking times, and occasionally doing backflips. It's like a modern-day Excitebike .
By: MITCH KRPATA  |  May 15, 2012


Review: Containment: The Zombie Puzzler

Zombies on the block
Few writers cover games with more depth and insight than Brad Gallaway, the senior editor for He plays everything, and he's not afraid to go against popular opinion.
By: MITCH KRPATA  |  April 17, 2012


Review: Journey

Road to nowhere
I have a hard-and-fast rule not to read other people's reviews of games I'll be covering myself.
By: MITCH KRPATA  |  April 05, 2012


Review: Mass Effect 3

Lost in space
Gamers finally have their own equivalent to J. J. Abrams's sci-fi television epic, Lost.
By: MADDY MYERS  |  March 26, 2012


Review: Kingdoms of Amalur: Reckoning

Curt Schilling's winning pitch to gamers
Are you ready for this? Curt Schilling's video game is good. Really good.
By: MITCH KRPATA  |  March 02, 2012

The Darkness review

Review: The Darkness II

The heart of the matter
Have you ever felt a rage so powerful and consuming that it seemed to be operating under its own control? That's the Darkness.
By: MITCH KRPATA  |  February 15, 2012


Review: Soul Calibur V

It's time to make some new friends.
By: MADDY MYERS  |  February 07, 2012


Review: Fallout: New Vegas Ultimate Edition

Fallout: New Vegas hits the jackpot
You have to wonder why anybody bothers buying new games these days.
By: MITCH KRPATA  |  February 01, 2012
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