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MITCH KRPATA
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With the PlayStation 3 and Xbox 360 now in their seventh and eighth years of existence, they've been around far longer than previous console generations.
At some point, it stopped being a trend and became the reality: the most interesting, thought-provoking games aren't mega-budget retail releases, but smaller downloadable titles.
10 video games that will invade your brain this fall
In an era of scripted set pieces and action sequences that are no more than glorified shooting galleries, Dishonored aims to give players the tools to author their own experiences.
A tour of gaming tropes
"Gentlemen, I'm not going to mince words. THQ is in trouble. We're bleeding cash, and we need a hit game to save our ass. I want you to tell me what you're going to do to make Darksiders II that game."
Monster Mash
We're all happy to see more games that deal honestly and maturely with questions of life and death, and that question the player's role in perpetuating the cycle of violence.
Senior circuit
Making new Tony Hawk games obviously wasn't working. Why not make the old ones instead?
Friendly fire
Heavily inspired by Joseph Conrad's Heart of Darkness, and even more so by Francis Ford Coppola's Apocalypse Now , The Line follows a three-man squad of Delta operatives into a ravaged Dubai.
Space and time
Of all the brainteasers on offer in Quantum Conundrum , a new downloadable puzzle game, the toughest one to crack is how to discuss it without comparisons to Portal .
Max Payne's bloody Brazilian getaway
Max Payne 3 makes video-game violence mean something again.
Dead reckoning
Halfway between a traditional point-and-click adventure game and a Heavy Rain -style interactive fiction, the central aim of The Walking Dead is to put players in impossible situations with no good outcome.
On the right track
Trials Evolution is a game about launching dirt bikes off sweet jumps, gunning for record-breaking times, and occasionally doing backflips. It's like a modern-day Excitebike .
Zombies on the block
Few writers cover games with more depth and insight than Brad Gallaway, the senior editor for GameCritics.com. He plays everything, and he's not afraid to go against popular opinion.
Road to nowhere
I have a hard-and-fast rule not to read other people's reviews of games I'll be covering myself.
Curt Schilling's winning pitch to gamers
Are you ready for this? Curt Schilling's video game is good. Really good.
The heart of the matter
Have you ever felt a rage so powerful and consuming that it seemed to be operating under its own control? That's the Darkness.
Fallout: New Vegas hits the jackpot
You have to wonder why anybody bothers buying new games these days.
Touch the future
Nothing is better than playing a game that takes full advantage of its hardware.
Sci-fi, fantasy, and Sony's new handheld
Despite a quiet January, this winter gives gamers much to look forward to: long-awaited sequels, promising original franchises, and even a new handheld system.
The gang's all here
There was plenty to cheer for in the 2011 crop of games.
Sword losers
It is fitting that the life cycle of the Nintendo Wii should be bookended by underwhelming Zelda games.
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